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Welcome to the Qoole Source Repository


Overview: This site contains the Source Code to Qoole, - Quake Object Oriented Level Editor , - which is now available free to the public.
The Source Code held herein is not undergoing further updates or improvements. It is provided so that you may play, tinker, improve, and even create your own applications, using Qoole v0.99 as a base.
There is a major design flaw within Qoole v0.99; it does not calculate the rather vital floating-point values for export to .MAP files correctly. Using virtually any non-90 degree angle on anything other than the X-axis will result in infinitesimal offset ( rounding ) errors, and generate .MAP->.BSP compile errors ( leaks ).

Tuesday, December 29th, 2009: VolVE

Files section back up again! We had some unexpected server changes that I hadn't noticed. Thank you to the users that let me know!


Friday, January 11th, 2008: VolVE

As you may have noticed, the files section is offline. We had an unexpected server move that's only just coming back online now; it'll take a couple more days. Your gaming needs will all be back online shortly! :)


Sunday, December 16th, 2007 : VolVE

In addition to diversifing to Unreal Tournament 2004 maps, I also just uploaded a SLEW of Doom-era levels, mods and other assorted files. Doom 1 levels, Doom 2 levels, some Heretic and Descent files, and even some Doom level editors. Check it out. Over 200MB in all!

As an aside, the total downloadable content of QSR is over 3GB now - woo! If there's anything anyone would like to see hosted/archived on QSR, just drop me an email: VolVE


Thursday, November 29th, 2007 : VolVE

Despite this site being created for Quake and Qoole, I just uploaded a whole slew of of Unreal Tournament 2004 Map Packs (and the latest game patch as of this writing), mainly because I'm sick of downloading them every time I reinstall the game every few months. The selection includes: Community Bonus Pack 1, Community Bonus Pack 2 volume 1, & volume 2, Editor's Choice Edition Pack 1.1, Bonus Megapack Maps, Ultimate Community Map Pack volumes 1, 2, 3 & 4 and finally Windows Patch 3369. All in all, over 1.34GB of UT2004 maps! So go checkout the directory and enjoy some fine examples of innovative mapping.


Sunday, October 7th, 2007 : VolVE

After far too long of a delay, I've added some scans of the Qoole 2.50 CD covers: front and back contributed by fekulix.


Saturday, August 20th, 2005 : VolVE

Thought all you Mac mappers might like to know that GtkRadiant for Mac is finally available! Info is here, and Downloads are here.

Also, I happend across this excellent Quake1 engine update by LordHavoc entitled DarkPlaces. Check it out here.


Saturday, August 13th, 2005 : VolVE

Woah! Long time without any updates - sorry about that! I'm currently expanding the downloads section, mainly with patches and a few maps, etc. I also stumbled across this handy site: Grotto Gaming - Game Install Guides that lists all the patches needed and the order in which they should be installed, etc. (I happended to be looking for Heretic2 patches when I found it).

As always, if you have files you need a home for, send them over to me and I'll put them online. Also, to ask a question that was sent in via email, Qoole for Mac probably won't happen due to the Microsoft Windows files that are used in Qoole, as well as the way the graphical display is handled - sorry about that.


Saturday, March 26th, 2005 : VolVE

I just reinstalled Quake1 on my system and had a devil of a time finding the few small patches necessary to play it on a modern setup, so I added them to the download page in case anyone needs them again.


Saturday, Feburary 12th, 2005 : VolVE

So I took the board down, partially due to hardware issues, but maintenance was also eating too much of my time and it wasn't geting enough use to be viable, so, away it's gone...


Sunday, August 1st, 2004 : VolVE

Site's back up (obviously). Board still up. Files still downloadable. Go at it!


Monday, January 5th, 2004 : VolVE

Download issues should be resolved now; if not, please try again tomorrow morning. If you still have trouble after tomorrow, please let me know. Thanks.


Monday, January 5th, 2004 : VolVE

I am aware of the errors in downloading files and browsing the Qoole 2.50 CD and I am working on resolving them. ( Server hosting upgrades apparently did not go as seamlessly asone could have hoped. )


Tueday, May 20th, 2003 : VolVE

Hi kids! VolVE is still alive, honest! RealLife© tends to take more time than I actually have to offer I'm afraid. However, I do believe I may update the site soon. New design, ya know, downloads, stuff like that. Everyone keep sending me their Qoole-related files!


Tueday, February 11th, 2003 : VolVE

After some technical issues, the nice FAST download links are back online. Enjoy! :)


Monday, January 27th, 2003 : VolVE

The downloads section has now been updated with Super-Speedy download locations for all your favourite Qoole files! Let me know if you have any problems connecting to the new download site.


Saturday, November 16th, 2002 : VolVE

Well the message board is certainly becoming more popular, which is great! Lots of interesting banter about new projects, old games, all sorts of things.

New files:

  1. Ishkish was kind enough to write a tutorial about Qoole Entity (ENT) files. It is located here as HTML, or here as plain text.
  2. Also, we have our first hosted Map! It is entitled Peaks View 6 and was created by WHOASCSI. You can download baseball.zip.
If you have any files, tutorials, maps or anything you wish for me to host here on QSR, please let me know!

Thursday, August 15th, 2002 : VolVE

You know, I make the entire Qoole v2.50 CD available online, either browsable or downloadable as a single file, and people still take to 'copying' the entire site with such horrible programs as HTTrack. The person in question whom started copying QSR last night at 23:31 EST was not finished copying until 07:28 EST totalling 8 hours, amassing a total of 45,280 hits, and equating to 620MB of data transfer! Craziness I tell you! Just download the single ZIP file! If anyone has any trouble downloading the Qoole v2.50 CD as a single ZIP file, please e-mail me!

Anyway, I am going to be putting up some new tutorials soon. They were kindly written by some of the fine folk that frequent the message board.

As usual, if you have any files, tutorials, maps or anything you wish for me to host here on QSR, please let me know!


Tuesday, May 7th, 2002 : VolVE

I must apologise for the slow speeds and the downtime that you loyal folks have been experiencing lately, most of that should be sorted-out now. There is an awful lot of data on this site ( >820MB ) and it is becoming more and more popular. I am also still looking for any Qoole-related versions or extra files to add to the download section. So, please bare with us, and service should smooth out soon, although I will need to start looking at 'real' hosting providers soon ( read: cost ).

And remember folks, the Discussion Board is awaiting more use! :)


Friday, March 29th, 2002 : VolVE

As well as being able to browse the entire Qoole v2.50 CD-ROM here, you can now also download the entire CD-ROM here, although be warned, it is approximately a 220MB ZIP file ( this is mainly for the folks in Michigan, whom seem somewhat impatient ).


Saturday, March 23th, 2002 : VolVE

New resource online. Full contents of Qoole v2.50 CD-ROM which includes tutorials, prefabricated objects, mailing list discussions, and much more!


Friday, March 22th, 2002 : VolVE

I have added a Discussion Board to QSR.

Feel free to post anything about Qoole, Quake, Game Editing, Game Design, Levels you like, anything! :).


Monday, March 4th, 2002 : VolVE

Yay! It appears people DO care about QSR! :) Thank you to those whom e-mailed.

Anyway, with that added burst of support I think I probably will get around to setting up that discussion board I was talking about.

Goole has been renamed, it is now Qoole-AID, same place, same theme, although no actual Qoole-AID releases are available yet, you can download the current CVS.

Note: Please send me any entity sets, prefabs, Qoole releases ( v2.52 please! ) that you have, I want to build the archive/download sections more! Thanks!


Sunday, March 3rd, 2002 : VolVE

I wonder if anyone ever found this site, earlier tonight I made some mentions of it on RUST's forums ( GameDesign.net ) but I don't think Qoole if very popular anymore, such a shame, I at least wanted to try and get a community together...


Saturday, September 15th, 2001 : VolVE

So AT&T stopped blocking port 80, which was nice of them. I'm afraid we've all been terribly busy with RealLife though.

I did want to mention the Goole project. It's general overview would probably be 'a group of programmers updating the Qoole source' but hopefully it will grow into more than that, I'm thinking a community would be nice. :)
Anyway, you can get to the Goole homepage at: http://qoole.sourceforge.net


Friday June 22nd, 2001 : VolVE

You've really got to love having to move house. I mean, the amount of chaos it brings with the things you actually need to live, and then there's your whole other world, your digital world, floating in unreachable cyberspace, it's all quite amazing. Anyway, the point being, WhiteFang still owns Qoole.com, fair enough, he did write the program, but he's disappeared on vacation, the same time I moved, so we've been unable to have him redirect Qoole.com to the new IP. So, for now, I apologise that Qoole.com is affectively dead, but hopefully enough of you found www.volved.com/qsr to be able to still use the site.

We'll keep you posted!


Thursday May 31th, 2001 : ^Fishman

I updated the download page for those who had problems downloading. Also, I have been getting several e-mails related to Qoole mapping or coding, I no longer support Qoole, the only reason for this site is so you can get the source. That's why we will put a forum so you people can help each other, I may answer some of the questions :-). And if you are working on something based on Qoole (like a new version or something) e-mail me so I know that people is using the source :-). Have a good day.


Friday May 15th, 2001 : ^Fishman

Ok, the last update was done while the page was hosted at the old server, thanks to Matt "WhiteFang" Ayres, now the page is hosted at VolVE's server. Now I have been getting several e-mails asking me to send them the Qoole99.pak, that file is in the binaries that you can find in the download section. Also people complain about mem leaks, well, YOU HAVE TO FIX THAT! that's why we decided to open source the code :-). Thats all for today, I hope to finish the list of mem leaks soon. Cya.


Friday May 11th, 2001 : ^Fishman

First, I fixed some of the spelling errors in the last news post. Second, my work on Qoole is done, I have no plans to work on Qoole anymore, unless I decide to work on Qoole 4.0 or something like that, I am not going to provide much, in fact my support will be very little because I work on GtkRadiant, a Win32/Linux (and soon Mac) level editor for Quake 3. Also, I want to tell mostly to the mappers and new programmers that one to fix the rounding errors, it isn't a trivial bug, it should be difficult to fix because it isn't like an error that can be linked to a single line, not even a single function, its more of a design issue, but I hope someone takes the time to fix it, because if those to bugs are fixed, then Qoole would be able to be one of the main level editors like it was in the past. Also taking about issues with Qoole, when I have some time I will release some notes containing the memory leaks in Qoole, using NuMega's BoundsChecker I will make a list so you can fix Qoole. Ok, that's all, Cya.


Friday May 1st, 2001 : ^Fishman

First, welcome to Qoole99 Source Repository, site created by VolVE.

After a long time we managed with the help of GX Media to get the source released. The code have been tested with Visual C++ 6.0, and Intel C/C++ Compiler 4.5 (but the last one is not needed, you can compile with Visual C++ 6.0 compiler). The code is licensed under the terms of the GPL (gnu public license), that means more or less that if you publicly release modified versions of Qoole you must make the source code available. You can even sell the new version but you have to release the source. For more information look at the readme.txt file included in the source code. There is also an alternative, if you don't want to release the source you can arrange a license with GX Media (look at contact.txt included in the source code).

Thanks to: Barnaby "VolVE" Claydon (webmaster), Matt "WhiteFang" Ayres, Paul "Hsup" Hsu, Aaron "TheRelentless" Bellante, Kenn Hwang, GX Media Inc. and everybody that used to be in the dead #Qoole EFnet (keville, skeeter, BramBo, ChAoS, descartes, Watutsi, etc).

This location is temporary, once VolVE comes back from vacations we will move everything to another server, enjoy the release.